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Cocos2Dx + Chipmunk_Pro + QtIDE(portable project version)

Posted: Fri Jul 19, 2013 10:58 am
by OLLEGATOR
Hello forum users. I try to build a portable version of ligaments: Cocos2dx + Chipmunk_Pro + QtIDE (for convenience only and compile). In many ways an example for me was Yufei Zhang. When I add CCPhysicsSprite into a physic scene it doesn`t work. ask for help in the assembly of this miracle. / / Sorry for my English. I was helped by Google translate

file: http://www.sendspace.com/file/o2s4ra // in your resource file is not able to download the file ...may be a problem in the modem