How To Use Chipmunk in Visual C++ '08 for your own Projects

Official forum for the Chipmunk2D Physics Library.

Re: How To Use Chipmunk in Visual C++ '08 for your own Projects

Postby Tam Toucan » Fri Jun 11, 2010 3:14 am

When I download the latest release (from the main page) or use the trunk code I don't get the Demo[1-7].c files. These were replaced with named files e.g. PyramidStack.c which share a common "demo engine".

Here's the source tree.
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Re: How To Use Chipmunk in Visual C++ '08 for your own Projects

Postby thekanester » Fri Jun 11, 2010 4:46 pm

Tam

Thanks for your reply. I don't think that I explained myself particularly well in the last post. I didn't get Demo1..7.c and main.c in the v5.2.0 .tar file either, however the msvc solution file appears to expect them in order to compile. I dredged through some of the older releases to grab them and see if I could assemble a working solution from that.

Thanks,
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Re: How To Use Chipmunk in Visual C++ '08 for your own Projects

Postby Tam Toucan » Sat Jun 12, 2010 5:25 am

The solution must be out of date then. All the demos have been replaced with the new files. The old files will be using the older API so won't work. So you'll just need to build them yourself (sorry I'm a Makefile guy). Shouldn't be that hard, the code is all self contained without external dependencies.
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Re: How To Use Chipmunk in Visual C++ '08 for your own Proje

Postby chozabu » Thu Sep 04, 2014 6:54 am

Hmm, I don't see the image? I am trying to get cymunk compiling on windows
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